01 / LESSON LIBRARY

IBDP Computer Science HL + SL

Learn every concept.
Interact with every system.

A structured lesson library for first assessment 2027. Every lesson combines precise explanation, visual models, embedded labs, retrieval practice and exam-focused application.

01 / LESSON LIBRARY

Built as a connected
learning system.

A1.1.1

CPU components and interaction

Explore the control unit, ALU, registers, buses and the fetch–decode–execute cycle through interactive simulations and exam practice.

INTERACTIVE LESSONOpen module
A1.1.2

The role of the GPU

Explore GPU parallel processing, CPU–GPU cooperation, specialist workloads and the role of many-core processing through the approved interactive lesson.

INTERACTIVE LESSONOpen module
A1.1.3

Next lesson

The next lesson in the A1.1 sequence will appear here once it has been reviewed and approved.

COMING NEXT
A1

Computer fundamentals

Representation, computer architecture, operating systems and the systems that make computation possible.

HL + SL
A2

Networks and distributed systems

Protocols, layered models, security, performance and the real decisions behind connected systems.

HL + SL
B

Computational thinking and programming

Algorithms, data structures, program construction, testing and problem-solving through Python and Java labs.

HL + SL
C

Additional higher-level depth

Extended conceptual and programming work clearly separated for Higher Level learners.

HL

NEXT OPTIMAL ACTION

Continue through the A1.1 lesson sequence.

A1.1.1 and A1.1.2 are available now. A1.1.3 is the next lesson in the sequence.
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